Showing posts with label Week 4. Show all posts
Showing posts with label Week 4. Show all posts

Monday, February 13, 2017

Tech Tip: Creating a Google Site



This tech tip EC assignment was actually pretty fun. I've always wondered what resources were out there that would allow one to create a website, but I've never taken the time to actually go out and attempt to make one. This class has given me a reason to make one and now I know that my very own Google just so happens to be one of the resources that I can use in order to make websites. Very Cool!

The process of creating the website was pretty straightforward and I didn't have any problems, besides figuring out how to change the font color of my banner text. I'm still in the process of trying to do that, but I'll update this page when I do figure it out! As for everything else, Google may not be the most intricate of website building resources, but I'm sure it's one of the simplest, since making my website didn't take but 20ish minutes to do.






Image: Google website screenshot, My Google website

Thursday, February 9, 2017

Week 4 Storytelling: The Three Service Members

There once lived a mighty warrior, a Marine, in fact, who had two friends, one was a seaman and the other was an airman. Now, the Marine was very brave and feared nothing, creature or man. The seaman was very intuitive, always knowing where to go and how to treat wounds. And the airman was very smart, knowing how to solve problems and being able to create wonderful devices that were handy in a pinch.




The three of them, although from different branches of services, were like the closest of brothers. Because of their abilities and teamwork, they never failed a mission; they were allowed to choose whatever mission they wanted to go on. One day, a senior officer took notice of their abilities and began to give them extra days of leave and extra bonuses to gain their favor. After having received multiple days of leave and multiple bonuses over the year, the three took notice of the senior officer's generosity and decided to approach him and give him thanks.

"Good morning sir! and thank you for your generosity," the airman said. "Yes, thank you sir, you're not like those other officers," said the seaman. The Marine, wary of approaching officers, simply agreed with the others and said, "thank you, sir." After all these things were said, the officer spoke up and said to the three, "You're welcome gents! I just have one favor to ask in return." The Marine whispered to his friends, "I knew it was too good to be true..."

The senior officer, knowing of the three's high mission success rate, asked them to accept a mission that required them to go behind enemy lines and bring back a high priority target. Reluctantly, the three accepted, partly because they wanted to continue receiving their benefits, and partly because this was a chance to truly outdo themselves. This would be their most difficult mission yet, but the Marine was not phased at all by the mission details, so the other two did their best to appear as he did. So the three packed and left that same day with no fear of failure and every reason to believe that they would succeed, as always.

The three easily made their way through enemy territory, without alerting a single enemy, and proceeded to retrieve the target. When the target regained consciousness, he said to the three, "we can't take the same way back! They'll have set traps for us!" "No problem," said the seaman, "I can find us any amount of ways to get out of here!" So the three, guided by the seaman managed to move safely through enemy territory for a while.

Then, seemingly out of nowhere, appeared a great wall. The Marine, brave and fearless as he was, instantly began to start beating on the wall to break it down. Dumbfounded, the airman said, "hey Marine! you can't punch through that wall! I'll make something to help us get over the wall." Not in the least embarrassed for his actions, the Marine stood guard over the target while the airman built his device. Once it was built, the four of them scaled the wall and made it to the other side.

They continued to move through enemy territory undetected until they spotted an enemy battalion of soldiers. The seaman said, "I can guide us around them and we'll be home free." The airman said, "the smart thing to do is to cover and conceal ourselves and wait for them to pass." But before any decisions were made, the Marine charged down the hill shouting "do ya'll wanna live forever?! Follow me!" Being so brave and fearless, the Marine rushed into battle without thinking of the outrageous odds of success stacked against him. However, the enemy had never faced a Marine before in battle and he easily dispatched of the entire enemy battalion, with only his M16 and bayonet.

In awe and disbelief of what had just happened, the target decided to reveal to the three who he was. "I am a four star general and I want you three to work for me," he said. But the three were reluctant because they didn't want to lose their good benefits from working for the other officer. So, the general made them a deal. "Take me back, but when you do, immediately get discharged and then i'll reenlist you guys under my command." The three friends did exactly as they were told and once they were back in the services, they went on top secret missions for the general and got all the leave and bonuses they could ever want.







Author's Note: I got my inspiration for this story from Twenty-Two Goblins. In the original story, there's a king named Triple-Victory who decides to help a monk retrieve a corpse, but there's a goblin in the corpse who keeps telling the king riddles that he must answer in order to keep from getting his head split open. Eventually, the king is stumped by a Great Riddle, but the goblin admires the king for his unrelenting efforts to deliver him, so he tells the king of the monk's true intentions to use him as a sacrifice. So, the king takes the goblin's advice and kills the monk and ends up being granted great dominion over everything, worldly and magical alike. In my story, the "king" is played by the service members from the three branches, the "monk" is the senior officer, and the "goblin" is the general. As I was writing this, I couldn't help but give the best parts to the Marine, because why not? This story actually turned out vastly different from my original thoughts, but I like it nonetheless. I hope the outrageous happenings are enjoyable to read!




Bibliography: Twenty-Two Goblins by Arthur Ryder




Image: Three service members in their alphas, Wikimedia Commons

Tuesday, February 7, 2017

Reading Notes: Twenty-Two Goblins, Part B

This story, Twenty-Two Goblins, didn't end the way that I thought it was going to end. In the end, the Goblin ended up helping the King to kill the Monk, who turned out to be a bad guy. Although this little plot twist wasn't super crazy, I was still caught off guard by it. I thought for sure that that the King would end up finding a way out of the Goblin's curse and then would stroll along and finish the job that he set out to do for the Monk.

As was with the Part A reading, there were some common themes that connected all the riddles, which I will not repeat here. The way that I interpreted all these riddles was that the Goblin was attempting to break the King's will to keep coming back to retrieve the corpse that the Goblin was possessing. In the end, only the Goblin's Great Riddle was able to stump the King, but the King was able to still display his wisdom by remaining silent because he could not give an answer and he would not deceive the Goblin either. This led the Goblin to have admiration for the King and thus helped him kill the corrupt Monk who was planning to steal the Goblin's powers by force.


With all that being said, I don't know if I want to continue with the military theme or go with a different theme altogether. Since I am in the process of making changes, I am thinking about telling this story from either the Goblin's or Monk's point of view. From the Goblin's point of view, the story wouldn't change dramatically, however, it would take on a different perspective. If I told the story from the Monk's point of view, I feel as if the story would have a more dramatic change, because the Monk was not present during any of these riddles and/or the plan for him to be killed.







Bibliography: Twenty-Two Goblins by Arthur Ryder

Image: The goblin in the tree

Monday, February 6, 2017

Reading Notes: Twenty-Two Goblins, Part A

For my part A reading this week, I stuck with my original choice of Twenty-Two Goblins. In this story, there is a wise king, a monk who asks for the king's help, and a goblin (vetala) who is possessing the body of a corpse. I noticed some common themes right off the bat. For instance, there's usually three main characters in the goblin's riddles/stories and the king is made to answer to the best of his ability or else his head will be split open by the goblin's curse. Also, the names of the characters in the stories are either virtuous or named after something elegant (Triple-victory, moon, Virtue-banner, etc.).




Without having read part B of Twenty-Two Goblins, I would venture to guess that the goblin knows of the king's wisdom and uses this to his advantage so that he will not be taken to the monk. However, I also think that the wise king will figure this out and do something in order to keep the goblin from telling his stories in the first place. Since the title of the story is not called Infinite Goblins, I assume that on the Twenty second story, the epic conclusion will take place and we will find out what happens to everyone. I look forward to this because my predictions are riding on it.

As for developing new stories out of this one, I think I will limit the amount of times that the main character has to go back and restart his mission. This would obviously be for the word limit of the story post. Additionally, I'd like to keep the naming method of Twenty-Two Goblins because it allows you to sort of guess what the riddle is going to be about without spelling out the riddle. Another change would be to the setting/environment that the story takes place in. I'm thinking about using a military environment in which the main character has to keep going back in order to retrieve what he really needs.

Finally, if I do decide to go with a military environment/setting, I might change the use of magic to hallucinations caused by chemical agents/warfare or even PTSD. Doing this would allow me to write a story that still uses fantastical elements, while still making the story believable. However, I'm sure i'll have more ideas/direction after reading part B Twenty-Two Goblins.







Bibliography: Twenty-Two Goblins by Arthur Ryder


Image: The wise king carrying the goblin